guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
guardians_song ([personal profile] guardians_song) wrote2013-11-30 12:35 am

Hm. Just tested a successful Prof. Oak in RB code on my Syaoran file.

01E22DCD                                             01005ED7
(Found it in this FAQ)
Input these codes into Visual Boy's Gameshark feature, then walk in front of the Swimmer at Misty's Gym. Problem: you have to exit afterwards, as the battle will restart indefinitely.


AH. Found a better option.
Input 01E22DCD and then fight Lorelei. Since she's a conversation-only Trainer and not a walk-up one, her loop ends normally and the door opens.

Gotta say - Oak's not very good. I had one death (YULONG D:) the time I tried with the Swimmer, but Tauros Leered through the Hyper Beam recharge this time and I beat him with ease. YES, with L55-ish Pokemon against his L70s.

Disappointingly, the code only gives the Blastoise team, and there is no way to make it go to the other teams instead. I tried. I got a LOT of Glitch Trainers. Thing seems convinced that you chose Charmander. (The Rival battle given by the code also shows up as L5 Squirtle.)

I don't understand. How do you get it to spit out the battle with, say, Squirtle starter?

This site talks about how to make your own Gameshark codes, which seems to indicate that the 01??2DCD code listed here is, for me, assigning the value of 2E to the location CD2D in the memory bank 01. That controls which Trainer you face.

Now, this Trainer is a specific Trainer, possibly the first of the sort you fight. So there must be a way to change it to a different Trainer of that sort.

HOW?

E2, incidentally, is 226 in decimal. E3 is 227. Since Oak and Chief turn up for ?? values of E2 and E3, I guess this is the exact same value the Special stat modifies.
Now, here's the WEIRD thing. What does the Attack stat of the Ditto modify? I know that, for the Mew glitch, it modifies the level of Mew. (Mew comes by 7 at default, but lowering the enemy's Attack alters Mew's level.)

DISREGARD. GLITCH CITY LABORATORIES SAVES MY GEEKY POSTERIOR AGAIN.
(You should really read that link, by the way - it's interesting, and contains useful codes if you want to fool around with this stuff.)
The roster modification code is 01015DD0 for Blastoise team, 01025DD0 for Venusaur team, and 01035DD0 for Charizard team.

The instant-battle code is 01??59D0.

According to the autogenerated randomizer text file, the randomized Oak corresponding to the Pidgey starter (01035DD0) carried
KINGLER Lv66, HYPNO Lv67, DEWGONG Lv68, FLAREON Lv69, NINETALES Lv70
Kingler was outsped by STATUS (who took a very looong time to give it its Acid trip), Hypno was Smokescreened and then beaten down by HORSEMAN, Dewgong received its walking papers from HORSEMAN (after THREE Max Potions), Flareon was 2HKOed by HORSEMAN, and Ninetales was 3HKOed-ish by HORSEMAN with the aid of a Full Restore or two.
Incidentally, HORSEMAN would have gained Rock Slide at L52.

I have just beaten up the strongest Trainer in the game with an L46 Nidoking and an L50 Blastoise and a few top-level healing items.
I declare Balanced [Randomized] Blue beaten into absolute submission, and will now move on to Pokemon Yellow. Because really, that was just pitiful.

I may or may not finish Restricted Red - I'm not sure about that one's plot. It won't really hit a point of actual plot until Celadon, and then it lags after Saffron (assuming Celadon->Lavender->Saffron order) until Viridian City, at which point the plot essentially ends. This is partly a scheme to allow me to skim through Victory Road and the Elite Four up to the Champion Battle, but it's... not satisfying. I've established Muninn's freak-outs and hostility to Team Rocket, so... the next few segments will be almost entirely padding. :\ That's part of why I don't have motivation to update it or continue playing. I mean, the CHALLENGE is interesting, but not so much the execution.
...Disregard, I just read that entry, and the writing's actually much better than I thought. Not GREAT, mind, but at least passable - which I didn't think it was.

Eh. I'll do it when I have the time. I just needed this Randomizer run as a break. :) *BACK TO WORK, SINCE HOLIDAY BREAK IS ENDING*

[personal profile] albatrosswing 2013-11-30 02:09 pm (UTC)(link)
I haven't really played a rom in ages.. I will have to try it. :)

[personal profile] albatrosswing 2013-11-30 10:16 pm (UTC)(link)
I usually play a vanilla Nuzlocke. :P