guardians_song: (celebration)
2014-06-13 09:27 pm

Randomized Silver Nuzlocke completed!

Here it is! I pretty much beat the game to death, so... it's finished, definitely. :D;; That was fun! I'm looking forward to my next run(s), but I should probably catch up on other things before I continue one in any serious way.

I do need to continue STOP! THIEF! though... :\ *checks* Oh, WOW, that one has a lot of views. Okay, got to do that sometime... That will be next, I suppose.

(I was thinking of doing a Backstroke of the West-themed Randomized Nuzlocke of Pokemon Green after Randomized Silver was completed. The only captions allowed on screenshots would come from this textfile. That idea blesses god'sly, no?)

Hope you're all doing well!

guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-05-15 12:17 am

Note to self: do NOT ever blind-run a hack where you know the level curve makes sudden jumps.

Or where you know the hack has a really bullshit move combo on the later Pokemon of a Gym Leader.
(Two Full Restores per Pokemon from second Leader on was REALLY fucking cheesy, though. I was NOT forewarned about that.)

It was fine. I'd figured out how to break (most of) the hack's level curve anyway, so I really only ran into trouble because I screwed around rather than just hyper-leveling boosted!Raticate. I... really did it just because I was goofing off, anyway.

Eh, now I can do Alt Evos with a clean conscience. :P At least that hack creator told players what the level curve was there. (No &!@(ing idiocy like L38 Pokemon at Lt. Surge...)

I just wanted to retry Unprejudiced Red (in a marathon session) after my first failed run. I didn't fail this run, but I kind of got tired of it. (The strategy became too simplistic with all the overly-good Pokemon, much to my surprise. Sleep + Leech + win. Sleep + Tail Glow + win. &c &c &c)

Plus, I guess I'm really not good at blindly running hacks. Grinding doth bore me. :P

However, I've got to organize the plot of the Alt Evos run before actually playing it. While working. And... bleh. :P Well, welcome to the summer...

guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-04-27 12:40 pm

Blagh.

Moody and stressed today. Sorry to not have more to say.

Wait.

Actually, today just turned very nice! :D My Thieflocke run got featured on the Nuzlocke Forums! All that Engrish pays off! WOW!

(That, and consistent updating... :D;;)

Feel free to go over and check it out! I'm so glad they liked it! :D :D :D
guardians_song: Icon depiction of the sporker Richard. (Default)
2014-04-23 08:02 pm

At the risk of sounding like a flake, I'm not going to do the Rocketlocke right now.

I began, but... ahhhh, I decided I'm not in the mood for a Villain Protagonist at present. That, and my ruleset got bizarrely pretentious, and pretentiousness is usually a marker that I need to go off and do something else for a while.

(The ruleset makes sense and doesn't look that badly written. The issue is that, whenever I get pretentious, I've usually lost my sense of judgment in some way, and I can't figure out in what manner until later. In this case, I THINK it was that I fluffed it out massively when I could have just said it tersely. I think.)

I'm probably just bored with Gen 1/Gen 2 games and should take a break with a more casual run.
(Another issue with pretentiousness: it's usually a marker that I'll blow a ton of energy on it at first, then take one look at it later and go 'WTF? What was I trying to do here?!' Don't get me wrong, I would LIVE off of pretentiousness if I had the energy level necessary, but I crash a few updates/~1000 words into something and don't have the energy level to pick it up again. The enthusiasm is gone.)

Meh. Time to go RP an amnesiac Giratina.

What do you mean, this run is supposed to be LESS pretentious? >_> SHHHHH!
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-04-22 02:05 pm

Okay, so I've decided that it probably doesn't make sense to try to beat the Thieflocke first.

Fortunately, Poisoned Haven got moved to Other Adventures, so I'm not so keen to finish it. That frees me up to do another run... if I really want to do so.

Thank heavens, that means I could potentially do the Rocketlocke sometime in the next century.

Aside from that, Thieflocke is taking about 10 updates per game-section due to the sheer amount of Engrish. The terrifying thing is that it's gotten 4,600+ (non-unique) hits, so people are definitely reading through the trainwreck. (Fortunately, I was able to 'cheat' through the Celadon Gym via severe Twineedle abuse, so that didn't take longer than it had to.) That said... I'm probably not finishing it for some time due to the humor value. And Team Rocket members keep calling me "skunk". :psyduck:

I guess Silver Randomlocke is the only run that's getting finished any time soon. *sigh* I really don't want to risk Remoillent, but such is life. After Lance, I suppose anything is possible. Erika's reasonably weak, so I'll consider taking her out first. I'd prefer Janine, but it depends on how quickly I find my way to Fuchsia... At least the complete-crap Trainers make for good Exp. packets.

(Seriously, though - 449 images just for Erika and the opening of Rocket Hideout. *sigh* I know I took time off to catch several Pokemon, but that is a LOT. Was the Blue Nuzlocke this bad? My apologies, everyone. It only really hits home when you're limited to posting 50 images at a time.)
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-04-20 02:10 pm

Not doing any fandom things today due to work.

However, ideas for my next runs:

-CAREER OF EVIL: A Pokemon Yellow Rocketlocke
Archer, after a life of poverty and resentment, snaps when the Professor's grandson takes the Eevee meant for him.
Fortunately, the plague-carrier that took its place has no objection to a life of crime.

The CAREER OF EVIL sequels (if I ever get around to the first run...) )
-NOW IS THE TIME WHEN WATER BEGINS TO BURN: An Ire Fred Nuzlocke
As far as she can recall, Tina is just another fledgling Trainer in Kanto, about to embark on her Pokemon journey.
But a persistent feeling of
wrongness haunts her. She swears nothing is as it should be. As the world begins to come apart at the seams, she heads for the League, determined to face off with her rival, Cy, and discover the truth...
-VOLCANO BAKETHIEF: A Vietnamese Crystal Thieflocke
Thievery for fun and profit in Gen II! Now with 100% more Engrish!
-DON'T TURN YOUR BACK: A Pokemon: Team Rocket Edition Thieflocke
It's time to determine the next head of Team Rocket! But the inhabitants of the Aster region show no mercy to criminals, and it will be a difficult task indeed to reach the top...
-POISONED HAVEN II: A Pokemon Silver Poison Monolocke
Three years after Cowbane became "League Champion", the rebel Venusaur's disciples set off to liberate another land from human domination...
-COATOL EMERALD: A Pokemon Emerald Limited-type Nuzlocke
(That is to say - due to plot reasons, Rock, Ground, Fire, Water, and Ice Pokemon are banned. This is Hoenn. There went half the regional Pokedex...)
Amnesiac, uncertain, and marked for death, Ray wakes up in a Hoenn terminally out of balance. Cults dedicated to Groudon and Kyogre control the land, and their extremist members have gone so far as to scheme to wake the beasts themselves. With the few Pokemon willing to help him, Ray sets out to find why everything wants to kill him, what's gone wrong with the world, and whether it can be fixed...

...As you can see, I have a lot of ideas, and no time in which to do them. *sweatdrop*

I'd estimate that Silver Randomlocke is 75% done (having just begun on Kanto - which is essentially a Gym Leader boss rush with woefully inadequate Trainers), Poisoned Haven is 50% done (ugh, plot), and STOP! THIEF! is 33% done (having cleared Rock Tunnel). So... basically, if I could just bear to risk the Kabutops, I could get through one long-overdue run straightaway and begin on finishing the others.

You can see my runs in the signature of my Nuzlocke Forums profile. As you can see, I have three going at once... (I'm a bloody genius! *FACEPALM*)
*sigh* Wish I had the self-discipline to just finish one up already. Anyway - work calls. Have a mini-talk to give in class tomorrow. Wish me luck... *trudges off to prepare my notes some more*
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-04-15 01:18 pm

(Tenative) Rivallocke Rules

1. Only Pokemon used by the Rival may be used.
2. First USEABLE Pokemon may be caught; in concession to the limited catch pool, the usual Monolocke rule of "three attempts allowed" is in play.
3. Any Pokemon that faints is unusable for the duration of the run.
4. OPTIONAL: the ROM must be hacked to give you the same starter as the Rival. If playing on a cartridge, just ignore this rule.

For RBG, this means you are limited to the Rattata, Pidgey, Abra, Magikarp, Exeggcute, Growlithe, Rhyhorn, and [Starter] evolutionary lines.

Places to catch:
Rattata: anywhere
Pidgey: anywhere
Abra: above Cerulean, Celadon Game Corner
Exeggcute: Safari Zone
Magikarp: Salesman, anywhere (via Old Rod)
Growlithe: East of Celadon, West of Lavender
Rhyhorn: Safari Zone



Commentary: in some sense, you are getting the best Pokemon lines in the game. In another sense, you're highly limited (especially early on) and may suffer difficulties.
Basically, do this if you want a challenge but not too much of one. )
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-04-08 04:03 pm

Updated Silver Randomlocke for first time in a month.

Also updated Thieflocke. Might as well do my next session of Poisoned Haven, because I've caught some crud-bug and don't really have the brains to do much work. Currently hoping to pick up a paper I need off of some sleazy Russian site or other. Ugh. Next time I talk to my professor and he mentions a hard-copy of a paper, I'ma just usin' my cellphone camera and "copying it down".

Actually, never mind. It seems the sleazy Russian sites reserve their business for textbooks that actually cost money in the real world, as opposed to obscure papers that are only relevant to weirdos doing research in that area. *sigh* Ooh well. Off to find another paper that's relevant, because that one ain't doing it until I can borrow or beg a copy off the library.

Also: oh, yay, I'm out of screenshots for STOP! THIEF! Clearly the only option is to... make more! :D ...OTL

(I am doing all right. I'm just somewhat wasted from the congestion. Mercifully, this isn't one of my class days.)

Incidentally, since apparently I'm not always clear, I don't do much programming. However, I did do a simulator of a certain RNG Nuzlockes Emerald scenario in the last month or so. Not actually that interesting, but I did manage to unnerve the person "doing" the run. :D

Hope you're all doing well.

guardians_song: Icon depiction of the sporker Richard. (Default)
2014-02-18 12:06 am

Nuzlockes, Nuzlockes...

Also, Viet. Crystal can accept type-inversion patches but not level-doubling patches due to its altered memory addresses. L106 Slowpoke was amusing, but NOT what was intended.

I think Viet. Crystal would be a better challenge than Inverse Doubled Crystal, if only because I have no idea what I'm doing in Viet. Crystal. (Example: I thought Reflect was Growth. In my defense, Viet. Crystal is so incomprehensible that it seemed to be a reasonable guess.)

Chikorita is so overpowered in Inverse that a test run of Doubled was a cakewalk through Violet City, wth the only hitch being that I had to keep healing to deal with Noctowl's Hypnosis. If I did it for real... definitely Cyndaquil territory. (Cyndaquil gets beaten up in Inverse early on, which is what I want - I'm going for the challenge, after all.)

None of that is relevant right now, though. I've got schoolwork as well as the other Nuzlockes.

I'm just distractible because I want to be distracted. That, and I've had enough of a weekend that I feel like I should be Doing Things. :P

...Sad to say, I'm really glad that I have enough video games challenging me that I feel the need to procrastinate by... gasp... doing PRODUCTIVE things. :P I feel like I'm seven years younger.

guardians_song: Icon depiction of the sporker Richard. (Default)
2014-02-17 11:57 pm

Nuzlocke statuses:

-Most of current plot updated for Poisoned Haven. Due to Gen 1's lack of coverage, I think I now have my endgame team... plus or minus tomfoolery with anti-Psychic testing. (I could switch out Arbok for Tentacruel eventually, for instance.) Basically that run centers around killing Silph Co. Alakazam, Saffron Gym Alakazam, Route 22 Alakazam, and Champion Alakazam with no casualities. Who thought it would be funny to put FOUR Alakazam fights in the game?!
-STOP! THIEF! will be updated as soon as I play through the the update. I'll be doing Teamlocke ruleset now (fixed team until causalities).
-Silver Randomlocke is awaiting the fooling around with savestates. I haven't felt motivated, to be honest.

On the bright side, I finally am rested up enough that I feel like working again. Ugh. Not a morning person, this one...
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-01-09 06:20 pm

Hokay, time to do a new section of Poisoned Haven.

*sigh* I don't know what I'm worrying about. I HAVE Grass/Poison types out the kazoo, and the only thing you need to really do to survive Rock Tunnel is make sure you have something to OHKO Geodudes and Gravelers.

Now let me figure out what to call this Zubat. Let's see...

I didn't realize my Golbat had Confuse Ray! That makes it MUCH more useful. Mainly because I hate confusion and I hope the A.I. does too.

Managed to avoid any calamities from the Self-Destructers. Had a horrible moment where Absorb failed to OHKO, but the Graveler wasted its turn on Defense Curl instead and all was all right.

HAHAHAHAH

OMIGOSH

OH, WOW

OPERATION TWINEEDLE IS A SUCCESS

I just beat the ENTIRE Celadon Gym in 20 uses of Twineedle. While taking no damage EXCEPT from Tangela, which got off a few rounds of Bind due to being only Grass rather than Grass/Poison, because my Beedrill outsped every single one.

You see, Bug is super-effective against Poison in Gen 1, rather than being resisted by it. (They should have kept that. It actually makes Bug-type moves usable.) So all Grass/Poison Pokemon? Have a 4x weakness to Twineedle.

I just found what Beedrill's niche is supposed to be. You know how Butterfree's Lethal Joke entry notes that it's ideal for taking down Bruno? Beedrill just absolutely MAULED the Celadon Gym. And it wasn't overleveled, either. I just walked in with a level 24 Beedrill and walked out with a level 29 Beedrill and the Rainbowbadge.

Stopping for now. That was a VERY satisfying new section.

guardians_song: Icon depiction of the sporker Richard. (Default)
2014-01-05 04:03 pm

(Tenative) Rocketlocke Hard Mode rules:

[These are first-gen rules only.]

1. A Rocket's gotta get in and out. You can only dawdle around enough to catch the first you see in an area, then skedaddle.
2. Ya gotta know who your subordinates are! Nickname all Pokemon.
3. It's a hard-knock life! Any Pokemon that faints is dead to ya.
4. Ya gotta hold up yer Rocket pride! Only the following evolutionary lines may be used:
RB: Sandshrew, Rattata, Zubat, Ekans, Machop, Drowsee, Grimer, Koffing, Cubone
Y: Meowth may also be used.
5. PROMOTION CLAUSE: (RBY) Upon any defeat of Giovanni, he promotes you. The evolutionary lines he used in that battle are unlocked.
First Battle: Onix and Rhyhorn unlocked. Kangashkan unlocked for RB ONLY.
Second Battle: Nidoran lines unlocked.
Gym Leader Battle: Diglett line unlocked.
6.  EXTENDED PROMOTION CLAUSE: Ya ain't a true Grunt unless you stick to yer proper ranks. No Pokemon may be evolved until its evolution has been fought.
(Machoke may be evolved to Machamp after the Fighting Dojo has been ransacked and its secrets seized.
If Cubone is obtained, it may be evolved after Marowak's ghost has been neutralized.)
7. (OPTIONAL) ABSOLUTE PROMOTION CLAUSE: Don't use Pokemon ya ain't got permission to use! No Pokemon except yer trusty Rattata may be used until you've fought a Grunt with that Pokemon.

[GSC modifications]

5. PROMOTION CLAUSE: Giovanni's been replaced by the Executives. Unlock lines accordingly.
(Yes, this does mean that Onix, Rhyhorn, Nidoran, Kangashkan, and Diglett are no longer allowed.)
6. EXTENDED PROMOTION CLAUSE: Unchanged, except that Machoke may be evolved after defeating Chuck. Cubone may be evolved after defeating Morty if obtained at Goldenrod's Game Corner in Crystal, and otherwise after defeating Brock. As Cubone is a legitimate line, it does not fall under the prior post's GAME CORNER CLAUSE.
7. (OPTIONAL) ABSOLUTE PROMOTION CLAUSE: Strictly speaking, this disallows you from using Sandshrew and Machop.

[RSE modifications]

As Team Rocket is officially toast, you'll have to do something else. Suggested modification:

With the Admins having given up the ghost, your branch has done its best to bled in with the locals. However, as you progress, you can be more open about your true allegiance.
4. HOENN CLAUSE: You're officially a member of Team... Whichever One Ain't Makin' A Nuisance Of Itself. Only the following evolutionary lines may be used:
Ruby: Poochyena, Zubat, Carvahna
Sapphire: Poochyena, Zubat, Numel
Emerald: Poochyena, Zubat, Carvahna, and Numel may be used, AND the Baltoy and Wailmer lines.
5. PROMOTION CLAUSE: After the first fight with each Aqua/Magma Admin, you may unlock the first Pokemon in a Kanto evolutionary line. The second is unlocked with the rematch. (Machamp cannot be unlocked. Period.)
6 + 7. EXTENDED PROMOTION CLAUSE + ABSOLUTE PROMOTION CLAUSE: Ya ain't a true Grunt unless you stick to yer proper ranks. No Pokemon may be evolved until its evolution has been fought. Except, since yer on the other team:
Unlock Numel (/unlock its evolution) after fighting Carvahna (/after fighting its evolution). Unlock Carvahna (/unlock its evolution) after fighting Numel (/after fighting its evolution).

For Emerald:
Unlock Wailmer after fighting Baltoy. Unlock Baltoy after fighting Wailmer.

guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-01-04 11:43 pm

(Tentative) Rocketlocke Rules

1. A Rocket's gotta get in and out. You can only dawdle around enough to catch the first you see in an area, then skedaddle.
2. Ya gotta know who your subordinates are! Nickname all Pokemon.
3. It's a hard-knock life! Any Pokemon that faints is dead to ya.
4. Ya gotta hold up yer Rocket pride! Only the following evolutionary lines may be used:
RB (FR/LG): Sandshrew, Rattata, Zubat, Ekans, Machop, Drowsee, Grimer, Koffing, Cubone
Y: Meowth may also be used.
GSC (HG/SS): Venonat and Oddish now also permitted.
RS: Blend in with the locals! Poochyena now also permitted. Carvahna may be used in Sapphire and Numel may be used in Ruby.
E: Both Carvahna and Numel may be used. Baltoy and Wailmer now also permitted.
We of Team Rocket have no plans of obtaining a DS emulator at this time.


Optional Clauses to allow for more team diversity. )
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2014-01-04 10:12 pm

Okay, that's just weird.

Team Magma and Team Aqua grunts... only use three evolutionary lines?!

Carvahna, Zubat, and Poochyena for Aqua (and one freak with a Wailmer in Emerald), and Zubat, Poochyena, and Numel for Magma (Baltoy line added in Emerald).

That's just... that's really strange.

Team Rocket uses the Sandshrew, Rattata, Zubat, Ekans, Machop, Drowsee, Grimer, and Koffing... and apparently Cubone, though I don't remember that... lines. They're reduced in GSC, yes, but they still have the Rattata, Zubat, Ekans, Koffing, Drowsee, Grimer, Venonat, and Oddish lines.

Actually, I can see Sandslash/Raticate/Golbat/Machamp/Hypno/(Muk/Weezing) as a halfway-acceptable roster, so I wouldn't mind Nuzlocking that. Should think about doing it sometime.

*ahem* Anyway, I didn't compile that list to point out a lack of diversity in Team Magma/Team Aqua rosters - I was contemplating a 'Team Aqua/Team Magma -Grunt' challenge, and then I found out... uh... that it didn't exactly work, unless I REALLY liked Crobat and Mighthyena. Hm. Back to square one. :\

(A severe issue with the TR-Grunt-locke is that, unless Dupes Clause is switched on and all non-eligible Pokemon are disqualified, you'll likely get Rattatas, Zubats, and a Sandshrew or Drowsee from Route 11. MAYBE Muk/Weezing from the Mansion. I did luck into a Machop in my Dupes-Clause-on Inverse Red run, but otherwise... yeah, a definite Zubat, if anything.

The subtitle of that run would probably be 'The Rat Race', seeing as how that's what I anticipate myself catching for the first several Routes of the game...

So it would actually be more of a Raticate/Golbat/Sandslash challenge. :\

To avoid boring others and myself, I'd include Promotion Clauses. What are Promotion Clauses, you ask? I'll explain in a minute...)
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2013-12-26 09:59 pm

Catching up on old Nuzlockes.

My Randomized Silver Nuzlocke has been updated, as well as my Mono-Poison Red Nuzlocke (this one with a story attached!).

I actually have screenshots up to Rock Tunnel for the Mono-Poison Nuzlocke, but I've been feeling unmotivated. ...I have a nasty tendency to get wary of my own stories after some point. Can't keep characterizations straight, start to dislike the plot, et cetera.

(On the bright side, a reader said that it was a great run but that they couldn't keep track of all the different speakers. At least that's easily fixed with a guide to the colors.)

...Also, I have 160+ screenshots to post, which translates to 3.2 updates. And I'm lazy.

I've told myself that I'm not getting a GBA emulator until I complete these two runs, so I'm going to complete them in the end.

Hope you're all doing well.

guardians_song: Icon depiction of the sporker Richard. (Default)
2013-12-12 02:09 pm

Because my Dreamwidth/Livejournal f-list shouldn't miss out...

In-Progress Runs
My Silver Randomlocke: Posted ImagePosted ImagePosted ImagePosted ImagePosted Image "Sudowoodo" captured, now taking a stroll to OlivinePoisoned Haven (my Mono-Red Poison Storylocke): Posted ImagePosted ImagePosted ImagePosted Image At the base of Mt. Moon

Completed Runs
My Blue Randomlocke: Posted ImagePosted ImagePosted ImagePosted Image Rest well, brave heroesMy Inverse Red Nuzlocke: Posted ImagePosted ImagePosted ImagePosted ImagePosted Image Victory despite all odds
As you can see, I have two completed, and I'm... waiting for my wireless limit to reset so that I can update the other two runs to the current area of progress. (Respectively - "Gym Leader Morty defeated" and "Lt. Surge defeated, now entering Rock Tunnel".) Haven't updated in a few days due to said limit, but ah well... I'm using my LJ for imagehosting via private-locked entries. I still have 948.68 MB/1000 MB left. :P Not going to need a new imagehost for a while, that's for sure. Anyway, I'm mainly browsing the Nuzlocke Forums for entertainment these days, because fandom doesn't seem to be moving that fast and I... forgot that MedicalXpress existed. >_>;; The Nuzlocke Forums are not the fastest-moving place, admittedly, but at least there's a decent amount of excitement with deaths, victories-by-1-HP, and the like.

Since I mentioned MedicalXpress, have a few links.

Staphylococcus aureus bacteria turns immune system against itself
Brain structure shows affinity with numbers (WHAT THE **** IS THIS 'SPATIAL' NONSENSE?! I... I literally have never heard of anyone processing numbers that way. And scientists thought that was the PREDOMINANT way? I... wow.)
Switching learning on

Hope everyone else is having a good day!
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2013-12-07 07:45 pm

Yeah, I'm all right.

Beginning to get a little burned out on Nuzlockes/addicted to comments right now. May have to take a break. At least learned that I can do something that gets comments.

By the way, I just finished my Nuzlocke of Inverse Red. Cheer, cry, and scream with laughter as I inadvertently fuck myself over via an elementary GameShark mistake. Thank heavens for my Snorlax...

Anyway, hope you're all doing well!
guardians_song: Ken Sugimori's concept art of the Pokemon starters, with the main characters and rival beside them. (Pokemon)
2013-12-05 07:14 pm

Just ended a Nuzlocke in a fucking epic manner,

 Ran right down to the wire. Last PP of a damaging move on the last living Pokemon . 

Totally fucking epic.

And to think, it's because I flubbed the end of the prior battle and forgot to turn off the instant-battle code. >_>

I defeated the strongest Trainer in the entire game TWICE. Consecutively. Without healing between battles. After defeating the Elite Four and Champion, and using only Max Potions to heal up between the fights. And I did it with a party where all the Pokemon were level 45 or below at the start of the sprint, save my ace which was level 48. By the end, I don't think I had anything over level 50.

PROF. OAK's Pokemon are level 70.

And I defeated him twice.

I'm happy with this ending.
guardians_song: A sprite edit of Nils from Fire Emblem, looking shocked: CHRISTMAS EDITION (shock)
2013-11-29 06:17 pm

Balanced Blue Randomizer Run: OHGADWRRRRRRRY

Sold 6 Super Potions. Sold 11 POKe BALLs. Withdrew Max Ether x2. Withdrew Ether x2. Withdrew Elixir x1.

Have 28:44 on the clock, 41 Pokemon in Pokedex.

After spending spree, have Max Potion x40 and Full Restore x50.

Time to tango.

...against all odds... )

FINAL STATISTICS:
And so it ends. )

Current Party and Deaths, one last time: )

AND THAT'S ALL, FOLKS!