It occurs to me that the
Resurrection of the Dark Dragon additions are probably
mostly correct. The two pods in Metapha with the "After 1000 years, two heroes will appear" sign beside them in the original does align with that WTF hibernation scene in the remake.
There is no excuse for the satellite-magic explanation, though. -_______- And they missed a brilliant opportunity to have the Supernova spell linked to
the Chaos Breaker rather than having it be one of Max's spells. It would make perfect sense! I mean, that would go a long way towards explaining why the Chaos Breaker was so important... 'Yes, it's an awesome sword, but more importantly, it lets you call down orbital strikes as well. And you thought Low-Orbit Ion Cannon spam was just Anonymous's favorite method of DDoSing, didn't you?'
(A funny note for the slashers on my f-list: Max and a certain someone are brothers. This fact was inexplicably left out of the U.S. version, though it was restored in RotDD. It's obvious if you know what's going on, mind. However... if you didn't... *cough* )
That aside, the swerve from medieval fantasy to science-fiction (+ fantasy) was awesome, and flawlessly pulled off. ...My favorite novel is Roger Zelazny's
Lord of Light, so I may be biased, of course. As for the part that symbolized that melding best, I think it was the Colossus boss - the magic-casting head of the stone behemoth that had eroded away over the centuries to reveal the wires and status-lights beneath. The robot enemies were one thing, but the failed attempt at disguise just drove home that the Ancients had
known the world would backslide into ignorance and darkness after their time, and had hidden their mechanical guardian appropriately. ...And that their mighty works had not quite stood the test of time...
On that subject, that's probably why Adam is a horrible unit, too. He was likely
meant to be at the level of his promoted form (which is, by all accounts, actually decent), but had parts fall away over a thousand years until he could be beaten up by magic students with reasonably sturdy staves (which is what his initial stats literally indicate). ...I'm beginning to understand why people praise leaving world-building ambiguous. There is
so much retrospective brilliance in this game, but the RotDD explanations were... far too heavy-handed. It's a pity. A few hours after beating it, I literally found a fanfiction that handled the technological elements better. (Wasn't
perfect, but it didn't consider the readers as dumb as balls of wax...)
Anyway, I'll probably replay Shining Force.
With a different team, mind. I want to try more magic-users this time. :)
And level up my hero earlier, for the love of gad! Should be fun!